Info RP Guidelines

TheHanako

Roleplay Manager
Nov 29, 2018
90
64
18
19
Melbourne, Australia
RP GUIDELINES
1304


The RP Guidelines contains the rules for role-playing on the official ILB server Hub(s). Each section will be segmented in a consecutive, reply-based format.
If there are any questions about the rules, please contact an RP Monitor, RP Manager, or simply reply to this page.
There will be paragraphed points for more details regarding a rule as well as TL;DR versions for those that only want to have a basic understanding of the rules.

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IMPORTANT: Global Rules still apply to the RP Guidelines.
>Global Rules<

Section Contents:
A - What is a monitored RP Hub?
B - What is an RP Monitor and RP Manager?
C - Community and Staff
D - Character Creation
E - IC and OOC interactions
F - Combat Roleplay and Gameplay
G - Reports
 
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TheHanako

Roleplay Manager
Nov 29, 2018
90
64
18
19
Melbourne, Australia
[A] What is a monitored RP Hub?

A monitored RP Hub is (in Starbound,) a protected planet that has been given to an RP Staff Team to view roleplayers and enforce rules should they come to be necessary. A monitored RP Hub is much the same as a normal RP Hub, except only that there is a staff team behind it enforcing the rules you will see here.

In addition, players cannot build on the Hub due to its protections. This ability is allocated primarily to Builders, RP Event Organisers, RP Managers and RP Monitors. However, this doesn't mean that there is no community input: all community members are welcome to speak to any of the members allocated the aforementioned roles about building ideas and potential hub updates.
 

TheHanako

Roleplay Manager
Nov 29, 2018
90
64
18
19
Melbourne, Australia
[ B ] What is an RP Monitor and RP Manager?

The RP Staff Team is made up primarily of RP Monitors, who are tasked with monitoring the RP for potential conflicts, issues and disputes. RP Monitors are also entrusted to handle most situations when said conflicts arise, meaning the RP Monitors should be the first people you would contact if there was a problem. RP Monitors are trusted to use the least amount of bias as possible and discuss with their peers on how to handle a situation, of which they will act upon.

RP Managers are tasked with keeping the RP Monitors at their best possible level of function, so as to make sure they continue to monitor with as little bias as possible. RP Managers are able to do the same as Monitors, with the addition of handling blacklists, announcement and organising forum and hub related events, meetings and arrangements.
 
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TheHanako

Roleplay Manager
Nov 29, 2018
90
64
18
19
Melbourne, Australia
[C] Community and Staff

The relationship between the Community and the Staff Team should be held at a respective standard on both ends - meaning that not there should not be disrespect between you and the Staff Team and vice versa.
The RP Team is not a tool to abuse. They are first and foremost, people just the same as you. As such, these people are responsible for making decisions with the least amount of bias as possible, which is often the result of discussion amongst more than one RP Staff Member.
With that said, to note: The RP Staff Team can prioritise some rules over others depending on the situation, and given the ability, are expected to make logical and fair decisions regarding a situation if it is not specified within the bounds of the guidelines. This does not mean that the RP Team can make up rules with no discussion. If an RP Team Member has been shown to make up rules or make judgements alone, please contact an RP Staff Manager.

RP Staff and Community Rules
1.
RP Staff have the ability to step into any argument. If an RP Staff member decides to settle something with a dice roll, they must be listened to. Additionally, the RP Staff Members are expected to take each player's situation into consideration - that does not mean that they should be argued with if they decide upon a result.

2. OOC (Out of Character) communication should be kept to a minimum, especially when there are other roleplayers around at the time. This is to prevent the chat getting clogged up with arguments and the likes or getting players who want to RP distracted. If an RP Staff member asks you to stop OOC chatter, it is advised to move into a party chat or settle the dispute in Discord's DMs if neccessary. If a member of the community wishes for heavy OOC chatter to stop, they should also be respected.

3. Respect between all players in RP must be maintained, both IC (In character) and OOC (Out of Character.) It should go without saying that making an IC Interaction might upset a player on the receiving end of the action OOCly, so it is advised that any and all interactions are at the very least, acknowledged between both parties that no hard feelings are exchanged by default. If a player feels upset by and interaction or outcome, they are to speak directly to an RP Monitor, who will handle the situation. If disrespect is shown during RP, whether slipping into IC or OOCly, warnings will be given.

TL;DR - Always be respectful and considerate.

4. RP Staff word is final - a decision is made only between two or more staff members. If the RP Team decide upon an outcome or result of an interaction in RP or anything surrounding it, it is to be respected and obeyed. With that said if you believe an RP Monitor made a wrong decision, you are welcome to make an RP Staff request on the forums describing your concern.

5. RP Staff will help you if you need assistance with something that could be disruptive to RP or potentially break or be outside of the jurisdiction of the Guidelines here. While it is very important to maintain self regulation, it is also important to seek critique from others to help improve. Understand that the RP Staff is not just here to enforce rules, but to help you if you feel that something might be risky under the Guideline's rules.

TL;DR - RP Staff are here to help.
 

TheHanako

Roleplay Manager
Nov 29, 2018
90
64
18
19
Melbourne, Australia
[D] Character Creation

Character creation is the process of creating/designing a character to be used in RP. As such, there are also some rules and regulations that must be adhered to upon creating them:

1. Simply put, be sensible with race limitations.

2. Players cannot RP as Gods, Deities, Real-life Figures, personalities or characters from other media sources and devices. This is a very strict rule and it is heavily advised not to base any characters too heavily on aforementioned gods, deities, personalities, etc, as being too obvious with these can lead to warnings and blacklists. If you desire to make a character based on these, you should not present the character as what it is based off of. Instead, use said characters as inspiration for your own. A rule of thumb: Originality is key.

TL;DR - Do not play as godlike characters or anything from any existing media - Original is good.

3. Do not make a character that stems from a shitpost or a joke. Any character that is made with the intention of mocking, parodying or trolling other players or characters is considered to be disruptive and will be punished. This does not mean that your character cannot show signs of joke-like aspects or have its design be inherently comedic. Your characters can still act or have a personality that indicates a sense of comedy, but under no circumstances should a character be made as a joke that would/could directly insult or upset another player. Anyone caught playing someone else's character with a comedic element or distortion that has not been consented to by the player in question will be harshly punished.
TL;DR - Do not make characters for mean-spirited shitposts.

4. Manage magic character creation carefully. This is to generally prevent a concept for a character that may be deemed to break or toe the line of the rules. Magic characters by default can be viewed as troublesome due to the lack of clearly defined lore or a system for magic, as opposed to futuristic/Sci-Fi characters who derive inspiration from potentially plausible concepts. It is advised that when you make a character, to consider a fair and balanced system if said magic might be seen as complicated, can be abused, or is overpowered. This rule can also be partially applied to Sci-Fi characters in that they are to only balance their system if their gear, skills, etc may be seen as complicated or overpowered.
TL;DR - Make your characters fair - especially with Magic or High-Tech characters.

5. The RP Staff are able to pull users aside for review if they deem that a character is too overpowered or complicated. This will mean that a player will be asked to provide either an explanation for their gear, skills, etc or are advised to make edits to their current gear, skills, etc in order for the character to be deemed as fair, but only if an RP Staff member pulls the user aside to discuss it. This rule is more loose than others, and shouldn't be punished too often. However, it is still advised that you are to take precautions in how you design your gear, skills and so on as to make it fair for other users.
TL;DR - The RP Staff have the right to manage RP's and Characters.

6. The use of custom races are allowed - however only as custom clothing. This is simply to prevent everyone from crashing when you beam in with a modded race. If you do not know how to turn a custom race into custom clothing, there are numerous outlets to ask for help as in the Discord's #starbound-modding, #support, and #starbound-chat channel.
TL;DR - Don't use actual modded races on the RP Hub.

7. Manipulating existing Starbound lore is strictly prohibited. If you need to change aspects of lore regarding your character, be very careful as to make sure it does not retcon any canon or existing Starbound lore, as this can often cause arguments to arise between players who have conflicting headcanons for lore -- in short, make lore for your character that makes sense and doesn't over-complicate things.
TL;DR - Do not alter existing Starbound lore.

8. Characters should not exceed roughly 3 characters in height and width. This is simply in place to prevent intense lag on less-powerful PCs. As Starbound is currently still quite poorly optimised, walking in with a giant lua character may cause excessive lag for someone else - please make sure that you are considerate of other people's devices so not to cause them to crash. If a user begins to complain, please find an appropriate work-around.
TL;DR - Don't make your characters too large - it may cause others to lag.

9. Use as little scripts as necessary when creating your character. This, like the rule above, is to prevent players from crashing via lag. The more scripts you have running on a character, client, etc, the more intense the lag is for everyone else and thus results in complaints. This rule can be strictly punished if a user in question has continued to complain about script lag, with the culprit either refusing to fix/remove their scripts or simply ignoring them.
TL;DR - Refrain from using too many scripts - it might cause others to lag.
 

TheHanako

Roleplay Manager
Nov 29, 2018
90
64
18
19
Melbourne, Australia
[E] IC and OOC interactions

First and foremost: IC means 'In-Character.' This term is used when a player speaks or acts as their character. OOC means 'Out of Character.' This term means that a player is not currently acting or speaking as their character, but rather, as themselves.
eg; IC = "The quick brown fox jumps over the lazy dog."
OOC = ((The quick brown fox jumps over the lazy dog.))

IC Syntax: "Hello", I wave hello, Hello, [Hello.]
Note: Asterisks (*) can be used between messages to indicate an action, square brackets ([ ]) can be used between messages to indicate a thought or speaking in another language.
OOC Syntax: ((Hello.))

1.
Mixing IC and OOC messages is prohibited, as they lead to confusion between players. If you make a mistake and accidentally mic IC and OOC messages, try reposting the message with corrections or clarify afterwards OOCly. Anyone who is projecting their own personal thoughts through their character to make jabs, mockery, make discussion, etc, will be punished.


2. Refrain from interaction with players who are currently OOC for long periods of time. Always ask if they are IC if you're not sure.

3. Minimise idling on the RP Hub -- If you really must go AFK or need to idle for a while (whether to be waiting for someone or otherwise), it is advised to noclip out-of-bounds (in walls or in the ground) or beaming to your ship temporarily.

4. Do not spam items of any kind that may cause annoyance, including activate-able objects such as doors or the piano inside the tavern. If you wish to play music, please make sure your song chosen does not cause lag. Please also note that your character is expected to be playing ICly unless stated otherwise, keep this in mind when you play an instrument.

5. Under no circumstances should a user be ERPing. ERP means 'Erotic Roleplay' and is absolutely prohibited from the RP Hub. Do not under any cirumstances perform it -- this includes foreplay with intentions of advancing to ERP - leave that out of the server completely. It is either within the confines of Discord's DMs, or it is a blacklist.
 

TheHanako

Roleplay Manager
Nov 29, 2018
90
64
18
19
Melbourne, Australia
[F] Combat Roleplay and Gameplay

CRP (Combat Roleplay) is a prominent form of RP on ILB that focuses on the mannerisms and etiquette when performing combat-oriented actions between you and another player or more. There are several rules that players are required to acknowledge and abide by accordingly:

1. Consenting to CRP means the potential injury and/or death of a character. When players begin CRP and attack each other, they automatically enable 'CRP Consent', meaning that they agree with the terms of the CRP Session/fight scenario before them. Players can also allow for 'Death Consent' which summarises that characters are allowed to kill another character during the fight if necessary. Note that players can by default, aim to kill another player's character, however they would in most cases need to state their intentions. In this case, it is advised to discuss potential rules to the fight if you do not desire to have your character die. However this will still leave you open to mild to severe injury.

TL;DR - Know the risks of participating in Combat Roleplay.

2. In most situations, players are required to use matching levels of power in CRP. This is so that seemingly 'weaker' characters can still put up a fight against stronger ones and have CRP that is still engaging and/or fun for both participants. If a player's character is seemingly weaker or may not have access to a versatile arsenal of abilities, gear, etc, the other player should not to try to overpower them. This rule can be discussed amongst participants during or before the fight to ensure that they understand the conditions of their fight OOCly.
TL;DR - Be fair to characters that might be weak or disadvantaged in combat. Or don't, but make sure the other player knows about this rule.

3. Use of the 6-sided and 100-sided dice is recommended for magic users or high-tech users in CRP, but not compulsory; this is to give players the option of varying outcomes with a prominent degree of luck - making for potentially exciting RP, but only if they wish to. RP Staff Members have the ability to enforce this rule if they deem an ability, attack, etc is too overpowered without a degree of luck.
TL;DR - If neither of you can decide on something or keep arguing, roll a dice.

4. Actions performed within each character's turn should be one or at least two half-turns. This means that the use of multiple turns in one is strictly prohibited and will be punished accordingly.
As an example, it is advised not to: Fire a ranged weapon and reload in the same turn, cast a heavy/focus-oriented spell and dodge or attack in the same turn, or activate an explosive, throw it, and detonate it on the same turn.
Half-turns apply to actions that might be considered wasteful on their own, and shouldn't be faulted if used with another half-turn. For example, a character would be allowed to run towards something and attack with a melee weapon, as both generally count as a half-turn give that the circumstances to complete their desired task (in this case, attacking something that isn't close to them) wouldn't be fair on themselves if they used two turns to run to something and attempt to attack.
4a. Extra note: It is advised to use attempts in combat, so as to give other participants a chance to react to defend or counter.

TL;DR - Actions should make sense, don't have too many actions or too few actions in one turn. Moderate yourself.

5. Do not participate in a CRP from a long distance. If no one can see you, then you should not be allowed to fight until you're in the vicinity of the CRP Session. Unfortunately, this cripples sniper-like styles in combat, as they require long distances to be efficient. However, you are allowed to speak to players within the CRP Session about allowing the use of off-screen combat (meaning you can fight even when they can't see you), but this must be consented upon by all parties -- especially the player you aim to fight against.
TL;DR - Do not try to fight someone when you're off-screen in the fight on their end.

6. Ganking is strictly forbidden. This means you cannot call in an army of characters to help you fight one person, as this will make the fight unfair and frustrating for both Staff Members and players. When in a fight, please be very cautious of numbers. 1v1 fights are the default, but 2v1 or a 3v1 might be unfair against players who find themselves outnumbered. Once again, remember to confirm with players if it is okay with them if they are outnumbered - and set the rules accordingly.
6a. If a player attacks another who is surrounded by allies, they lose the right to a fairly numbered fight. Players who have been attacked by a character when surrounded by friends should ask the opposing player in question if they are okay with the conditions of being outnumbered.
6b. Do not prepare groups or unfair odds in numbers prior to a possible fight.

TL;DR - Don't gank people's characters.

7. Characters are forbidden to store charged/turned abilities and attacks after CRP. When a CRP Session between the respective individuals ends, all charging of abilities and attacks are to stop and reset.

8. Vehicles are forbidden to be used in direct CRP. No ships, hovercrafts, aircrafts, land-based or sea-based vehicles of any kind should be used to perform an action in a CRP Session. Outside of CRP, these vehicles should also be kept to a minimum; small vehicles like hoverbikes are allowed to be used, but will be severely punished if used to engage or act upon in CRP.
8a. Any vehicle larger than a hoverbike should not be used on the RP Hub. No exceptions.

TL;DR - Don't use vehicles on the Hub - especially in combat.

9. CRP Voiding must be consented to by both parties - retconning a fight or voiding it without the consent of the other players is forbidden and will result in strict punishment.
9a. Combat-logging is also forbidden. Combat-logging is when a player chooses to leave the fight without consent whereby they disconnect from the game and do not return. If someone appears to have 'combat-logged' wait approximately 5-15 minutes. If they do not return, it is advised to issue a Player Report of which the RP Team will handle.

TL;DR - Don't ragequit or combat-log from the game mid-CRP or RP.

10. Do not multi-client in a CRP Session. Multi-clienting is when a player uses two or more physical characters to fight another. Terms can be agreed to if a single characters counts as 'two' instead of 'one', but this must be consented to by the other user. Otherwise, this is a strict rule and will be strongly punished.

11. Do not
Metagame, Powergame, Godmode or Retcon.
Metagaming: Using OOC (out of character) knowledge to influence the RP in any way.
Powergaming: Affecting another player's character without their permission; emoting that a character feels sick or is knocked out by an attack without the chance of defending themselves.
Godmoding: Making your character unstoppable, unmatched in skill, invincible or perfect in a way that nullifies other character's abilities, attacks, etc.
Retconning: Re-writing or voiding a prior RP, scenario or situation without consent of the players affected.
These practices are only allowed to be used if the players that are affected give full consent. If any of these four practices are used outside of the exception, they will be harshly punished.
 
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TheHanako

Roleplay Manager
Nov 29, 2018
90
64
18
19
Melbourne, Australia
[G] Reports

Reports must always be submitted to the respective forum page regarding RP Reports.
Do not post player or RP reports to the Discord #support channel.
In general, keep RP and Player Reports out of the discord and on the RP Reports page: as that is where the RP Team will operate and handle reports.
>RP Reports and Requests<
^^ Use this for any staff requests relating to RP with the exception of reports that are breaches of our Community Guidelines. ^^

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Thank you for reading the RP Guidelines, and we hope that you enjoy RP.
Stay Tasty. ~iLB RP Team
 
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