Penny Evangelista (Purpal)

Nov 29, 2018
73
47
18
Ur mom’s house lmao
Name - Penny Evangelista.
Age - 19.
Build - Slender with slight hints of muscles.
Occupation - Company Mascot.
Gender - Female.


Likes - Conflict, preferably with as many people involved as possible. Social interaction.

Lore-
Penny Evangelista was born into an especially wealthy family, where her father took on the career of a CEO for an electronics company named Toda Inc. Penny was raised just like any kid in her time was, and eventually started looking for a job.

However, due to her poor work ethic and lack of experience and motivation, her father simply gave her the important and well paying job of.. being the company’s mascot. Already desperate enough, she took the offer with a grain of salt and dons the suit of “armor” that is now her iconic purple TV. Still, Penny’s too lazy to take everything off every 5 hours. Penny constantly keeps it on when she’s outside, which has led to her habit of referring to herself as Purpal, the mascot’s name.

When she’s off her shift, Penny often drops by Lux to take a break from her mind-numbing work. Hopefully enough time to make some friends or find a better job.
Company Issued TV: A purple TV, built to reflect a real TV. The box is constructed out of stainless steel and a layer of fiber-reinforced plastic for the extra shine. The screen of the TV was previously made of plastic, but was replaced after a short fight with a Novakid.
The replacement screen now has bulletproof and magic resistant capabilities, supplied by the Novakid herself to prevent future injuries. Also works like a regular screen used to display visuals. Purpal keeps it on a static smile 24/7.
Winter Jacket: A cozy winter jacket mainly made of wool and other fabric. Keeps her cozy. Full gloves included.
Pocket Knife: A regular durasteel pocket knife. Decently sharp and easily concealed. She can’t do any tricks with it, though.
Towel: A bath towel, kept around her neck like a cape. When needed, she can wet the towel to snap people, or use it with her gloves to create static electricity. Nothing psionic.
“100 Leaf Clover”: A purely defensive passive psionic ability. A gift from the heavens, perhaps? The ability simply grants her incredible luck. This allows her to gracefully avoid virtually all attacks in any way possible OR redirects the opponent’s attacks, mainly by using the environment around her. This often leads her to believe that her opponent is simply bad at what they’re doing or that she is a god amongst mortals.
The only downside to this is that she only has 3 “charges”, and her luck will run out after avoiding 3 attacks, leaving her as a defenseless TV in most situations. 1 “charge” is replished for every [4 TURNS] when she is not under attack, caps at 3 charges.
“Transfer”: A passive psionic ability. When Purpal is attacked, an invisible timer begins. After [7 TURNS] in crp, the opponent(s) will experience a moment of bad luck. Guns will jam or run out of power, muscles will suddenly cramp, batteries will fail, and more.
 
Last edited:
Jan 12, 2019
10
15
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Tours
Bit'o'feedback from a fellow Fish:

By "under attack", do you mean it recharges its charges when you're not in combat, or is it only recharging for when people are not actively attacking you during their turn?
because if it's the latter, that's hella broken in 1 vs 1 :/ (well, except if it HAS to be 2 consecutive recharges turns, then it'd only be fair)

Of course, it's to take with a grain of salt, i'm just a curious person :)
 
Nov 29, 2018
73
47
18
Ur mom’s house lmao
Bit'o'feedback from a fellow Fish:

By "under attack", do you mean it recharges its charges when you're not in combat, or is it only recharging for when people are not actively attacking you during their turn?
because if it's the latter, that's hella broken in 1 vs 1 :/ (well, except if it HAS to be 2 consecutive recharges turns, then it'd only be fair)

Of course, it's to take with a grain of salt, i'm just a curious person :)
Essentially, for every 2 turn so that she’s not getting blasted with bullets (like when’s she’s hiding), she can regain charges. Getting pelted with bullets while behind cover doesn’t count

+yes, 2 consecutively turns. Getting shot at resets the recharge
 

Jasel

Roleplay Manager
Dec 2, 2018
24
11
3
Wild random roleplayer with average armor wants to fight! -Wild battle encounter theme plays-

Turn 1:

- Wild random uses slash! Someone happened to be practicing melon launching, and the melon is slashed instead!

+ Purple tv uses stab! -1 hp to armored target!

Turn 2:

- Wild random uses low kick! But a football match is happening nearby and a ball intercepts the kick!

+ Purple tv uses static shock! Random is surprised!

Turn 3:

- Wild random throws a rock at purple TV! The rock is actually pumice, bad choice.

+ Purple tv whips random with the towel! Random makes an embarrassing noise when getting hit that puts their virility in question!

Turn 4 (actually a turn where things can happen):

- Wild random is contemplating their life choices.

+ Purple tv is distracted trying to think of a way to damage the armored individual.

Turn 5 (actually a turn where things can happen):

- Wild random is having a mental breakdown. It's super effective!

+ Purple tv whips random again. Random doesn't dodge it.

Turn 6:

- Wild random is still having a mental breakdown.

+ Purple tv throws a rock at random, but... wait, wtf, it missed?

Turn 7:

- Wild random has decided to turn a new page in their life and start something new, they are gonna get a new job and straighten out their life.

+ Rock thrown in the previous hit someone's dummy thicc ass cheeks and bounced into a windmill, which actually gave it some vertical momentum upwards. The rock then got grabbed by a passing seagull that got shot by a hunter, which then released the rock. The momentum accumulated during the fall of the rock causes it to impact Random with great force. A critical hit! -999 HP! Wild random has fainted!
 
Reactions: Tuna
Nov 29, 2018
73
47
18
Ur mom’s house lmao
Wild random roleplayer with average armor wants to fight! -Wild battle encounter theme plays-

Turn 1:

- Wild random uses slash! Someone happened to be practicing melon launching, and the melon is slashed instead!

+ Purple tv uses stab! -1 hp to armored target!

Turn 2:

- Wild random uses low kick! But a football match is happening nearby and a ball intercepts the kick!

+ Purple tv uses static shock! Random is surprised!

Turn 3:

- Wild random throws a rock at purple TV! The rock is actually pumice, bad choice.

+ Purple tv whips random with the towel! Random makes an embarrassing noise when getting hit that puts their virility in question!

Turn 4 (actually a turn where things can happen):

- Wild random is contemplating their life choices.

+ Purple tv is distracted trying to think of a way to damage the armored individual.

Turn 5 (actually a turn where things can happen):

- Wild random is having a mental breakdown. It's super effective!

+ Purple tv whips random again. Random doesn't dodge it.

Turn 6:

- Wild random is still having a mental breakdown.

+ Purple tv throws a rock at random, but... wait, wtf, it missed?

Turn 7:

- Wild random has decided to turn a new page in their life and start something new, they are gonna get a new job and straighten out their life.

+ Rock thrown in the previous hit someone's dummy thicc ass cheeks and bounced into a windmill, which actually gave it some vertical momentum upwards. The rock then got grabbed by a passing seagull that got shot by a hunter, which then released the rock. The momentum accumulated during the fall of the rock causes it to impact Random with great force. A critical hit! -999 HP! Wild random has fainted!
“Purely defensive” :(