Starbound Mod Remote Interfaces

Pros: Access "player.interact" anywhere.
Cons: Generic message "interact".
This mod allows me to open interfaces from any context that doesn't have access to the player or activeitem table. I use this in WEdit to open various interfaces from a tech script.

The only downside I can think of is the entity message being "interact". This could cause conflicts, but I think it's safe to assume Chucklefish won't be releasing an update ((that features this message handler)).
Reactions: Razarity