ECO In Eco, certain objects require being put in a room of a given material, making the...

Discussion in 'ECO Info & News' started by BaconBot, May 18, 2017.

  1. BaconBot

    BaconBot AI Bacon Robot Bacon Manager

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    In Eco, certain objects require being put in a room of a given material, making the construction of buildings and villages of increasing quality and size important to progression. I've been working on tweaking the room detection slightly - these are some screenshots of the editor with the rooms being debug drawn. Each color represents a different "room". When rooms are connected with enough open space, they combine to form one larger one. Small open windows and doorways can still exist to separate rooms, but if you want larger ones you'll need to fill in the gaps with glass or windows. - Craig

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