My character is mainly a utility mage and casts very weak healing and illusion magic. The extent of her restoration is healing minor wounds like small cuts and scrapes in combat and outside of combat she can heal stuff like non-internal damage as long as the target isn't struggling. For illusions mostly sensory effects for a single person, with warnings before it goes off, the maximum is stuff like increasing or numbing pain, Flipping someone's sight horizontally or vertically, or creating a copy of herself easily told apart from her at a close distance. she also has to be aware of what she makes the target feel, so if she enhances the targets pain she feel the enhanced version of it or numbing she has to feel the pre-enhanced version of it. She can also do things like create ice which quickly melts, fire that quickly goes out, light that fades, Darkness that illuminates Also her magic is drawn from herself as her physical form is made out of mana (magic energy, whatever.) this also means she is very hard to heal without magic, and is very weak to injury, this also means she cannot gather mana by herself and in order to survive she must gather mana from mages who must willingly and knowingly give her mana. this also means casting spells harms her and give her no other benefit, while also taking time away from her lifespan.